﻿using System;
using System.Text;
using System.Collections.Generic;
using System.Data;
namespace XinKuaiJi.Model
{
    //用户信息类
    public partial class t_user_info
    {

        /// <summary>
        /// auto_increment
        /// </summary>		
        private long _user_id;
        public long USER_ID
        {
            get { return _user_id; }
            set { _user_id = value; }
        }
        /// <summary>
        /// USER_NAME
        /// </summary>		
        private string _user_name;
        public string USER_NAME
        {
            get { return _user_name; }
            set { _user_name = value; }
        }
        /// <summary>
        /// PASSWORD
        /// </summary>		
        private string _password;
        public string PASSWORD
        {
            get { return _password; }
            set { _password = value; }
        }
        /// <summary>
        /// EMAIL
        /// </summary>		
        private string _email;
        public string EMAIL
        {
            get { return _email; }
            set { _email = value; }
        }
        /// <summary>
        /// CREATE_TIME
        /// </summary>		
        private DateTime _create_time;
        public DateTime CREATE_TIME
        {
            get { return _create_time; }
            set { _create_time = value; }
        }
        /// <summary>
        /// STATUS
        /// </summary>		
        private string _status;
        public string STATUS
        {
            get { return _status; }
            set { _status = value; }
        }
        /// <summary>
        /// ROLE_ID
        /// </summary>		
        private long _role_id;
        public long ROLE_ID
        {
            get { return _role_id; }
            set { _role_id = value; }
        }
        /// <summary>
        /// CHANNEL_ID
        /// </summary>		
        private long _channel_id;
        public long CHANNEL_ID
        {
            get { return _channel_id; }
            set { _channel_id = value; }
        }
        /// <summary>
        /// UPDATE_TIME
        /// </summary>		
        private DateTime _update_time;
        public DateTime UPDATE_TIME
        {
            get { return _update_time; }
            set { _update_time = value; }
        }
        /// <summary>
        /// DES1
        /// </summary>		
        private string _des1;
        public string DES1
        {
            get { return _des1; }
            set { _des1 = value; }
        }
        /// <summary>
        /// DES2
        /// </summary>		
        private string _des2;
        public string DES2
        {
            get { return _des2; }
            set { _des2 = value; }
        }
        /// <summary>
        /// DES3
        /// </summary>		
        private string _des3;
        public string DES3
        {
            get { return _des3; }
            set { _des3 = value; }
        }

    }
}

